Materials and Lighting in Blender
- Complete pages 4.1 -- 4.6 on Materials and Chapter 6 on Lighting
from James Chronister's Blender tutorial.
Individual chapters are available on the
tutorial website (scroll down to the 4th edition).
- Complete the exercises on pages 4.5 and 6.6.
Do not worry about textures or the mist in this assignment.
- Show your model or email the .blend file for the latter exercise (page 6.6) to your instructor.
- Use what you have learned to apply materials to a new object for your OpenGL world
(see part II of this assignment on OpenGL colors and lighting).