In this tutorial you will learn how to create an animation using keyframes: you go to critical points in the timeline of your animation, position your object(s) appropriately, and tell Blender that this is a keyframe for the relevant transformations (translation/rotation/scaling). Then when you run the animation, Blender will interpolate the specified transformation parameters between keyframes, giving you smooth animation.
In this tutorial you will learn how to create a hierarchy of objects using parent/child links, and how to adjust the pivot (origin) of a mesh so that it rotates at the right point. Here is a summary of new keyboard shortcuts you will be learning and using in this tutorial:
Ctrl-P | Create a Child-Parent relationship. Select child first, then parent |
Alt-P | Clear a Child-Parent relationship |
Email the .blend file to your instructor.