In this tutorial you will learn how to create a simple snowman out of primitive shapes: UV spheres, ICO spheres, cylinders, and cones. You will practice the skills you have learned in earlier tutorials, and learn how to duplicate objects and how to select/deselect multiple objects.
Here is a summary of the keyboard shortcuts you will be using in this tutorial:
Number pad | 1 / Ctrl-1 | Front / Back view | |||||||||
3 / Ctrl-3 | Right / Left view | ||||||||||
7 / Ctrl-7 | Top / Bottom view | ||||||||||
g | grab and move the selected object(s) freely | ||||||||||
g followed by axis label (x, y or z) | grab and move the selected object(s) along the specified axis (x, y or z) | ||||||||||
r | rotate the selected object(s) freely | ||||||||||
r followed by axis label (x, y or z) | rotate the selected object(s) about the specified axis (x, y or z) | ||||||||||
r followed by axis label (x, y or z) followed by number | rotate the selected object(s) about the specified axis (x, y or z) by the specified number of degrees; for example, r y 30 means "rotate 30 degrees about the y-axis" | ||||||||||
s | scale the selected object(s) | ||||||||||
s followed by axis label (x, y or z) | scale the selected object(s) in the direction of the axis | ||||||||||
s followed by Shift-axis (Shift-x, Shift-y or Shift-z) | scale the selected object(s) in the plane orthogonal to the specified axis | ||||||||||
x | delete the selected object | ||||||||||
Shift-c | place cursor to origin (0,0,0) and change view to include ALL objects. Think of it as "HOME" | ||||||||||
Shift-a | bring up the "Tools" menu to add new meshes, etc.
Shift-d | duplicate the selected object(s)
| b | box-select multiple objects
| a | select / deselect all objects
| |
Be ready to demo your snowman and alter it according to ad hoc guidelines given by the instructor.
This is a simple, intuitive and straightforward tutorial that covers the tasks of saving your work, creating multiple backups of your work, and recovering previous work.