Tu Th 10:00 AM -11:30 PM and by appointment
This is an introductory course in digital 3D modeling and animation. Students will learn the theory and fundamentals of creating digital objects and applying animation. Concepts will include 3D modeling using polygons and nurbs, UV texturing, lighting and materials, rendering, python and MEL scripting, rigging, 3D sculpting, and animation. The primary software we will be using is Autodesk Maya, an industry standard software package that is used extensively by special effects companies such as industrial light and magic, animation companies such as Disney and Pixar, as well as game development companies such as Blizzard and Electronic Arts. This class is not about learning the software, but rather utilizing this tool to understand, engage, create, and control digital art. Previous digital art and programming experience is not required.
Introduction to Drawing (Charcoal)